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a little intro

 When I was younger, I was so afraid to play video games. I was afraid that I would die in a game, or lose. While my sister was mastering “World of Warcraft” or bragging about getting a new car in “Need for Speed”, I was just watching a cartoon or probably eating.

 

What I understood by now is that you never lose. You either win a merit or earn an experience. But never lose. So to be sure that I wouldn’t be afraid of getting into Goomba my whole life, I decided to create my own game. Small yet simple to understand that either you have a cool project finished or new skills you learned while killing 246th idea.

 

Education & Experience:

360i, DENTSU ♔ New York, USA | 3 months

Ogilvy & Mather ♕ New York, USA| 3 months

VICE Media ♖ Berlin, Germany | 3 months

Miami Ad School Europe ♗ Hamburg, Germany | art director’s program

Awards:

One Show – Young Ones Merit

Applied Arts Awards Winner

Summit International Awards x2 Gold

Adobe Design Awards Semifinalist

MASE Fudge Award – Silver

Google Translator Top 10% Contributor :з

Publications:

200 Best Illustrators, Luerzer’s Archive | 2018 – 2019

Luerzer’s Archive Issue 04

Applied Arts Magazine (online + magazine)

VICE Snapchat Discover (>1m views)

Ads of the World x6

Welovead x4

Adforum x3

Languages:

English | trilingual

Russian | trilingual

Kazakh | trilingual

Turkish | advanced

German | intermediate